Author Topic: Events.  (Read 2293 times)

Post some of the cool events you have and what they do :D

[ ]on activate--self--set light--(any)
[!]on activate--self--set light--none
[!]on activate--self--toggleeventenabled--[1 0        ]

thissel make a brick whice you can clcik once on clcik 2 off 3 on  etc...

now post :D

[!] onActivate  self  fireRelay
[!] onActivate  self  setEventEnabled  0 1  [ ]
[!] onRelay      self  fireRelay
[!] onRelay      self  spawnLockedProjectile  Locked Shell  500  BrickOwner  B E Ai
[Requires Locked Projectile Pack]

When you activate this, it will cause the brick to act as an automatic turret, which will ignore anyone with build trust, full trust, and yourself. It will also ignore empty vehicles, horses, tank turrets, and bots. It shoots at a range of 500.
« Last Edit: November 30, 2008, 09:59:02 AM by Chrono »

nice job guys...bump for people to see!

MEGA-BUMP ! ok...comeon guys...i know you guys can get some more awsome events....

That's not a mega-bump. You bumped it after 3 hours 30 minutes and 24 seconds. That's not a bump.

And you counted?
anywho...

onactivate>namedbrick>setmusic>piano_bass(for example)
                     radio1(for example)


Makes a radio that a person can change via the station(brick with the events above). It hasen't been working on single player but I did get it to work on a server. I used it on Milk King's Server when he was building a city.

And you counted?
No... I just did the time difference between: "« Today at 02:01:43 pm »" and "« Today at 05:32:07 pm »" because I'm not a total handicap.

good i like the radio one...i never thought of it thanks :)

This was the first event I learned how to create.
We all know this, your just late.

Another Cruel post by Spiderobot. :D

Ok...i dont realy care.