Author Topic: help me:event and mini-game questions  (Read 764 times)

1.)how do you create a event on a block that auto activates it's self?
[ie fire missle every x secounds]
             a.events that are every so often checking for a certain trigger or conditional event to activate another ie search for nearest player]
             b. missles fire every so often
                 
Quote
The brick needs to relay itself, with a delay of however many seconds you want. Example:

OnActivate > Self > Firerelay
(Delay 1000) onRelay > Self > FireRelay
onRelay > Self > FireProjectile

Then, after activating it once, go back in to events and remove the first line, so people can't just spam it.
 
Spation
                    works and i could have 1 block activate multiple but then i would still have to cancle the on activate so ...
             c. be able to load it and with minimal activations if any have the process auto start.


2.)how do you end a mini game when a condition is met?
             a. i would prefer not to have to put a event on a block.
             b. i would like to be able to have matches where you play to a score of x there is a winner then you start a new one automaticly

3.)is there a way to have the screen auto display the score as just text not in a gui?

4.)is it possible to make a mod so you can attach events to a mini-game?

5.)can you destroy a block with a rocket and have the blocks above it fall?

i have searched for these answers in the help and other sections and been un able to find them
thanks in advance

consolidated so others can use it for refrence purposes
« Last Edit: September 18, 2008, 08:49:11 PM by kura1204 »