Author Topic: EDitor on Mac  (Read 646 times)

it doesnt work what do i do with the editor file? and once ive done that what do i press ingame to activate it?

wait i opened console on it and i think it works now
wut i found in console

Macintosh-2:~ JR$ /Users/JR/Desktop/The\ super\ file/editor.command ; exit;
Console Initialized.
% --------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------
Executing editor/main.cs.
Activating package: editor


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/data/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Activating the OpenGL display device...
Activating the OpenGL display device...
Cleaning up the display device...
>> Attempting to change display settings to windowed 800x600x32@60Hz...
Created new window for GL [800 x 600].
Successfully set up AGL windowed support [800 x 600]
OpenGL driver information:
  Vendor: ATI Technologies Inc.
  Renderer: ATI Radeon X1600 OpenGL Engine
  Version: 2.0 ATI-1.5.28
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  ATI_FSAA
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1


OpenAL Driver Init:
OpenAL
   Vendor: Any
   Version: OpenAL 1.2
   Renderer: Software
   Extensions:

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------
  Client checking add-on Add-Ons/Script_IGSO/client.cs
  Loading Add-On "Script_IGSO"
Executing Add-Ons/Script_IGSO/client.cs.

--------- Initializing IGSO Client ---------
Executing Add-Ons/Script_IGSO/Igso.cs.
Executing Add-Ons/Script_IGSO/Msg.cs.
Activating package: IGSOMsg
Executing Add-Ons/Script_IGSO/UI.gui.
Executing Add-Ons/Script_IGSO/Saves/Colors.cs.
Executing Add-Ons/Script_IGSO/Saves/Prefs.cs.
Loading IGSO Color List...

Loading IGSO Settings List...

Setting IGSO Button Colors...

  Client checking add-on Add-Ons/Script_FFC/client.cs
  Loading Add-On "Script_FFC"
Executing Add-Ons/Script_FFC/client.cs.
Activating package: FFCClient
  Client checking add-on Add-Ons/Gamemode_zombie/client.cs
  Loading Add-On "Gamemode_zombie"
Executing Add-Ons/Gamemode_zombie/client.cs.
Executing Add-Ons/Gamemode_zombie/ZombieMiniGameGui.gui.
Executing Add-Ons/Gamemode_zombie/Zombieclient.cs.
Activating package: ZombieClientOverwrite
Binding server port to default IP
UDP initialized on port 0

--------- Initializing MOD: Editor ---------
Executing editor/editor.cs.
Executing editor/particleEditor.cs.
Executing editor/GuiEditorGui.gui.
Executing editor/ParticleEditor.gui.
Engine initialized...
Authentication: SUCCESS
Add-Ons/Script_IGSO/Msg.cs (39): Unable to find object: 'MessagesList' attempting to call function 'getRowTextById'
<input> (0): Unable to find function shutDown
Exporting server prefs
Exporting client prefs
Exporting client config
Add-Ons/Script_IGSO/Msg.cs (39): Unable to find object: 'MessagesList' attempting to call function 'getRowTextById'
<input> (0): Unable to find function shutDown
Exporting server prefs
Exporting client prefs
Exporting client config
Shutting down the OpenGL display device...
Cleaning up the display device...
Killing the texture manager...
Making sure the rendering context is not current...
Deleting the rendering context...
Destroying the window...
logout

[Process completed]


Badspot

  • Administrator
Apple+m to open mission editor, apple+g to open gui editor

ok did i do it right?