Author Topic: Rotate bones?  (Read 533 times)

Is it possible to rotate bones in ms3d while not in animation mode? because I JUST forgetIN MADE A MODEL FULLY ANIMATED WITH 5 ANIMATIONS ONLY TO FIGURE OUT THE MODEL IS FACING THE WRONG DIRECTION.FAIL
« Last Edit: October 09, 2008, 11:32:28 PM by Peaceful War »

LOL looking at your avatar should relive some stress

I believe you can rotate the model through the script.