Author Topic: My AIE Course renders and such  (Read 3539 times)

I don't goto this course to do nothing! Well actually I spend alot of time talking but none the less here's some of my renders etc. Some of these are my first 3DS Max scenes, 3DS max is so much easier then Milkshape 3D but exporting to Torque is some thing I still yet to learn.

My single frame render:


My fat guy head (The character still needs alot of work):


I'll post some more when I can, some things I can't load at home so I'll take pictures at the class.

who got murdered in the first picture?


you should make a hand grabbing the corner of the wall on the first one to add to the creepyness

I was originally going to have icecream and a severed hand in the middle but I lost the save so I had to redo the thing and ended up not adding one.

Very nice.

I wish I could model like that  :cookieMonster:

That face reminds me of Darwinia

That face reminds me of a melting cube

Still very nice though. First picture is better however.

the face gave me nightmears, but the first one is cool :D

At the end of the course I'll post the intense week short movie, I did quite a lot on it and we've just got to finish it up.

Autodesk maya is total ownage.

Note for those who thinks that comment was a non-sequitor, both programs made by the same people.

I'm taking a 3D studio max/autocad class next year.  Can't wait.

This was our final render for our production, blame all the bad jokes like Garys mod and Admiral Ackbar on me :D
http://www.youtube.com/watch?v=jk2Gx8c5vLE

I did the skybox, terrain, Land Speeder, Tie fighter wings, race map design, sorry for the terribly music the metal head did the video editing.

Note, you may see some vehicles that I worked on for Blockland, yes my teacher said OMFG WE SHUD USE DEM!

Which one are you, Glenn Birmingham, Mitchell Johnson-sims or Tyler Smee?