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Vehicle moddling with ms3d
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Topic: Vehicle moddling with ms3d (Read 557 times)
Quantum
October 26, 2008, 07:51:48 PM
What joins are required for making vehicle? Also, how would I know if I was modeling it the right size(two squares on the grid = player size or something like that)?
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Packer
October 27, 2008, 12:04:16 AM
hub0---hub1
|
|
|
hub2---hub3
For Wheel placement
For the "seats" it would be mount0 (Thats Driver) and then mount1 and so on for the other seats.
As for the right size, you see those grid squares in MS3D? 5 of those and 6 of them high = 1x1x1.
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Vehicle moddling with ms3d