Author Topic: exporting torque construçtor  (Read 1655 times)

Im using Torque constructor to import a shape but Torque won't finish the exportation
This is the Execute Script:


Converting scene to map
Map: /private/var/tmp/folders.502/TemporaryItems/zombie block.map
Copying textures to /Applications/Blockland v10/base/data/shapes ...
 concrete.jpg
 corr_metal.jpg
Executing map2dif_plus -o "/Applications/Blockland v10/base/data/shapes" -t
"/Applications/Blockland v10/base/data/shapes"
"/private/var/tmp/folders.502/TemporaryItems/zombie block.map"
Cleaning Up ...
Deleting auto converted map ...


And then nothing happens

You have to hit close i think, it doesn ot auto close.

I did that but when I looked in the folder it wasn't there

Are you using Export Legacy DIF? If not try it, if that doesn't export then you might have some bad brushes.