Well, It appears in the name to just say "Kunit [Is ]" on re-spawn, yet it is fine when you first create the tribe name.
package SurRPz
{
function GameConnection::SpawnPlayer(%this)
{
Parent::SpawnPlayer(%this);
%this.player.setShapeName(%this.name @ "[Is " @ %Tribename @ " ]");
}
};
activatePackage("SurRPz");
function serverCmdCreateTribe(%client, %TribeName)
{
%client.clanprefix = %Tribename;
%client.player.setshapename(%client.name SPC "[Is " @ %TribeName @ "]");
}