Author Topic: Physics?  (Read 1328 times)

I thought there were supposed to be physics in blockland...but when I tried it, it did not work. Do I have to turn it on?

It's Fakekill events to get Physics.. >.>

Can you explain better?


When you kill a brick in a minigame its called a fakekill. Before a fakekill would cause the brick to just tumble away to nothing. Now they have a fancy effect where they interact with each other.

Can you explain better?


It's when you destroy a brick with a weapon or the fake kill event. Or you might need to turn the physics on.

Speaking of, how do you extend the time for fakeKilled bricks to stick around without changing it in events for just one?

In the minigame you cna change the brick respawn time.

speaking of physics, I was bored and figured out a way to make a physics catapult launch a person! It was pretty fun until the noobs swarmed it.

OnTopic: Good luck getting your physics to work!

speaking of physics, I was bored and figured out a way to make a physics catapult launch a person! It was pretty fun until the noobs swarmed it.
I was like "what? How did he- oh." I see how easy it is now.


If you can't see physics, then try spawning a Rocket Launcher, then shoot a brick or a few bricks.
If your computer can handle it, you should see physics. If you don't see any physics at all, then your computer isn't powerful enough.

hmmm?so in a nutshell you just need to make a minigame and put the respawn time really high and load a save and try shooting it with a rocket launcher?

hmmm?so in a nutshell you just need to make a minigame and put the respawn time really high and load a save and try shooting it with a rocket launcher?
No.

You don't have to be in a minigame to see physics. Just grab a Rocket Launcher and shoot bricks.
You can increase the time they respawn after being shot by creating a minigame, turning on Brick Damage and setting the Brick Respawn to 60 seconds.