Hello, i learned how to make working add-ons such as weapons, planes etc and i was wondering if they would work with TGEA. I know i would have to change some of the code that looks for files but other then that, is there anything that would not make them work with TGEA?
You mean torque game engine advanced?
And yes, you do mean porting BL-addons to other games, but in this case, your own add-ons. Basically, you're asking if you could put a plane into another torque engine game. I think you would have to make sure it fits the requirements for whatever game, with the model file type and scripting language and all that, but otherwise, yes, it would probably work. Probably not as well as you would hope, but you might be able to get a simple plane model in and that's it. You might not get it to fly or anything like that, unless you really know what you are doing.