Author Topic: fxDTSBricks::OnDeath args  (Read 434 times)

What are the args for fxDTSBricks::OnDeath? And for future reference, how would I find out the args for these?

I think they might be %this, and %obj. But if there are any more, please tell me. And tell me how to find them out.

function gameConnection::onDeath(%client, %killerObject, %killerPlayer, %damageType, %damageLoc)

I'm looking for fxDTSBricks::OnDeath args, not on death in general.