Author Topic: Painting a modle after makeing, Blender  (Read 751 times)

how do  you paint the modle after you make it??
how come my torqu exporter dosnt work.
« Last Edit: August 17, 2009, 09:34:41 AM by aware14 »

Model*

And try work it out yourself, Its probably not a hard thing to find.

You need to have all the textures named and then you have .png files with the texture in the zip.



Use transparent greys, yellows, blues, etc. Then do a colorshift.

is it posible 2 place a picture on it?

How do you paint the model after it is done?
why wont my tourqe exporter work?

is it posible 2 place a picture on it?
Yes.
How do you paint the model after it is done?
why wont my tourqe exporter work?

You can't pint on it, but you can change the colors.

I don't know why it won't work, give us more info.

You need to have all the textures named and then you have .png files with the texture in the zip.



I think it has to be a certain size. 16x16, 256x256, or 512x512

I think it has to be a certain size. 16x16, 256x256, or 512x512
Start with eight and multiply by 2.
8
16
32
64
128
256
512
1024


Start with eight and multiply by 2.
8
16
32
64
128
256
512
1024
4096 is the highest I've seen a texture get.