Woops i left out a lot :Pfunction NAMEImage::onMount(%this, %obj, %slot)
{
%obj.hideNode(rhand);
%obj.hideNode(rhook);
}
function NAMEImage::onUnmount(%this, %obj, %slot)
{
%obj.unhideNode(rhook);
%obj.unhideNode(Rhand);
}
If you dont want a hook and a hand on delete the HideNode(RHook);