Author Topic: Texturing with blender help  (Read 1116 times)

Being new to making AddOns and modeling, I cant figure out how to get a texture/color on my weapon in game. it appears as solid white.



I have figured out adding material colors in blender does not work for dts. I am having trouble applying a solid color png to my dts. How do I go about texturing it.
« Last Edit: July 01, 2009, 09:56:37 PM by ase »

You need to go under the textures tab while selecting the material. The textures tab looks like a camo thing. After doing that, name your texture the same name as your material, which should be named after the PNG you will upload. Under the textures tab, create a new texture and then name it like I told you to do above. Make sure the texture type is image. Then load the png under the image loader (It is a button when you make your texture type an image.) Make sure your PNG is the same name as your texture AND material.

Or, you could just make materials on it like you normaly would, but name them the colours you want, just make sure you have said colours in the folder you are exporting too. Damn, I really need to make a video tutorial on making models in blender work in blockland.

That fixed it, thanks.