I haven't come across problems yet, but I'm asking these to cause less problems in the future.
I use blender - so thats the modeling program I refer to.
Alright, here are my questions.
- When you parent an object to a empty, the empty is considered a 'node' which can be recolored. (Which would color the model in game)
- When you parent an object to a empty, in order to color is does it have to be named detail1(to who knows which number), or anything you want.
- Does the 'bones' of the mesh have to be exported with the model to cause movement from the dsq files?
- If I wanted to make a node (Mesh parented to a empty I believe) invisible in game how would I be able to do that with script?
- What function would I call to see if a player avatar has a certain item on (Hook/Hand, or Armour/Cape)
- What lines of script should I use to make nodes a certain color, the moment I spawn it.
Thank you very much for your time.