Author Topic: Player datablock help  (Read 681 times)

I was working on an 88 MM AA turret but I don't want you to be able to use the changeplayerdatablock event. What could I add to cancel that out?

Also, whenever I enter it, the screen goes white and I crash.
« Last Edit: July 18, 2009, 10:54:03 AM by heedicalking »

Don't give it a uiName.

Don't give it a uiName.
I will try that after I actually get it working... Whenever I enter it, the screen goes white and the game crashes.

I was answering the question you had at the time I posted.

I was answering the question you had at the time I posted.
I know that.

Ok, solved white out. Now I need to know how to make it have an eye node. Where the FP camera is right by the gun. I added an armature called eye but I don't know how to get it to work.

Look at the Survivor Player for how to change the angle and position of the camera.

Look at the Survivor Player for how to change the angle and position of the camera.
I cannot seem to find out which part of the code that is. Could you post it?


Wait, does that change the first person camera offset? That is what I need.

Third person. You could always force it to be third-person only.

Third person. You could always force it to be third-person only.
But then how would people aim? The problem is, the gun is pointing higher then the players view, so when you shoot, it doesn't shoot where the gun is aiming but where your player is aiming.

The Survivor Player tilts your camera so that it faces directly along where you are aiming instead of looking down.

If I remember correctly:
cameraVerticalOffset
cameraHorizantalOffset
cameraTilt

I can't reference any code atm...DSi browser :l