Use (%player.getType() & $TypeMasks::PlayerObjectType) instead. That way it works if you do something like put a bot in a car then destroy the vehicle so it's on the track.
They way i did it works the same?
It has a 100ms tick.
So, i can get in the car... (before entering the zone) Drive into the zone.. Then get out.. And die.
+ Im not using bots on this map D:
:D
Also, i changed the centerprint to bottomprint.
That way it doesn't conflict with the "Respawning in..."
Try adding a schedule to it?
?
Im a noob scripter D:
EDIT:
Oh, found chrono's old post.
schedule(1000,0,serverDirectSaveFileLoad,"Add-Ons/Map_TEST/utbrks.bls", 3, "", 0, 1);