Hey d00ds
I just thought I'd share my most recent (completed) build. I built it for the NWB amusement park. Its a straightforward bounce house with on/off switch in the middle (which is actually sort of hard to click).
It didn't take me very long to build, actually the events took longer but only because I am still teaching my self how to use them in neat ways.
Each interior wall, floor, or roof piece has 2 addVelocity events that toggle on playertouch. There is probably a way to make the velocity values random, but I don't know how to. Also, the bricks flash red and fade out on playertouch, which isn't necessary, but I thought would look cool. All the on/off switch does is toggle collision for the bounce bricks.
The last picture is a sneak peak (of sorts) at the entrance to BounceHoulove, which is currently a WIP. While the first BounceHouse used velocity values of 2-5, BounceHoulove will most likely feature values of 40-80 and will be easily 4 times as big. Same concept, just crazier and unnecessarily more extreme. Also, the on/off switch will be much larger so the place doesn't fill up with puke heh.
Suggestions and constructive critiques are welcome, also please feel free to rate x/11




Disclaimer: I am no whiz at events. I do not doubt there is a better way to do this. Feel free to tell me about it but please don't flame me just because I used the first method I figured out.
Shpanks,
ranGar
BLid 14228