Author Topic: I can't connect to Aot.  (Read 3326 times)

Every time I try to connect I get an error message and Aot closes.

Has this happened to anyone else? If so did you fix it? If so how?



I checked the console like I would in Blockland, didn't get me far, here is what I got:

Code: [Select]
--------- Parsing Arguments ---------
setModPaths: invalid mod path directory name: 'editor'
setModPaths: invalid mod path directory name: 'characters'
--------- Loading Common ---------
setModPaths: invalid mod path directory name: 'editor'
setModPaths: invalid mod path directory name: 'characters'
Loading compiled script base/main.cs.
Missing file: base/defaults.cs!
Loading compiled script base/client/defaults.cs.
Missing file: base/server/defaults.cs!
Loading compiled script base/client/prefs.cs.
Loading compiled script base/server/prefs.cs.
--------- Loading MODS ---------
Missing file: characters/main.cs!
Error: Unable to find specified mod: characters
Missing file: editor/main.cs!
Error: Unable to find specified mod: editor


--------- Initializing FPS ---------
Loading compiled script base/client/init.cs.
Missing file: base/server/init.cs!
Loading compiled script base/data/init.cs.
Loading compiled script base/data/terrains/grassland/propertyMap.cs.
Loading compiled script base/data/terrains/fwar/propertyMap.cs.
Loading compiled script base/data/terrains/test/propertyMap.cs.
Warning, overwriting material properties for: grass
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
<input> (0): Unable to find function initServer

--------- Initializing: Client ---------
Loading compiled script base/client/ui/customProfiles.cs.
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Loading compiled script base/client/scriptDoc.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Accelerated D3D device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...

I do see a few errors but they don't make any sense, all the things it says that it's missing are there, please help guys. Thanks.



Well, some graphic card settings aren't compatible with torque. :r

Well, some graphic card settings aren't compatible with torque. :r

Then why don't I have this problem in Blockland?

Try changing your renderer. If you can at all. Could be because it is set to OpenGL. Just a hunch, thats all.


Another person had this problem, I told them to change their options in the .cfg file. They changed the OpenGL to DirectD3D or something.
I have no idea if it was actually a .cfg file.