Author Topic: How do you add interiors in-game on the mission editor?  (Read 1286 times)

I was building a house(out of bricks) on map with rain in it. I completed the house and went inside and noticed how all the rain went through the bricks. I tried looking through the mission editor for interiors but all I got was buildings like the bedroom. I was wondering if there was a way to fit an interior area into the house(made of bricks) AFTER you have built it.

It's possible. You'd need to use torque constructor, and just leave openings where the windows and what-not are.

Also, I don't think that you can stop precipiation.