Author Topic: Named Bots, and Moving Bots  (Read 415 times)

When I create a bot with the bot mod, and set the event to give it a name, about 80% of the time when the bot registers to kill you, it says: 52 [AWESOMENESS EXPLOSIVE] Captain Kickass

When it should say: Army Bot(or something) [AWESOMENESS EXPLOSIVE] Captain Kickass
Solvable by: Changing from Standard Bot to Zombie Slow.

My other problem is moving bots

When the bot spawns, it is programed to go to brick, and it does, but when I program it to go to the other brick after, if I have just loaded, I have to dupe and re-load the waypoint bricks, the event doesnt change, nor does anything else apart from it actually does what the event commands it to...

have you tried:

"on player touch>NAMEOFBRICK(zombie/bot spawn brick)>movebottobrick (brick name)"  ??

this should work. i was noobish when i started this but its pretty straightforward and figured it out.