I'm using Variable Events v6, and I'm currently trying to make an event list so that a player can kill a bot enemy, receive one EXP and then have his current EXP displayed.
Then, he would have to go back to press a button to convert that EXP into points, which he can use to buy new weapons.
I'm currently having two problems.
1. When I have it print how much EXP the player has, the client prints <var:pl:EXP> more than half the time. Here's a picture of what I have concerning the variables:

2. How do I have the events find the value of the variable "EXP" and then use that value to add that much to the player's score?
Help will be appreciated, as I'd like to learn how to use these events.