Author Topic: How to package Sound Packs?  (Read 784 times)

I'm trying to package a sound pack for my server, but it's not working even though the report for this is flawless..
Any help?

datablock AudioProfile(Bloko_Sounds)
{
   filename = "./bloko_beforerace.wav";
   description = AudioClosest3d;
   preload = true;
};

datablock AudioProfile(Bloko_Intro : Bloko_Sounds)
{
   filename = "./bloko_intro.wav";
};

I'm trying to package a sound pack for my server, but it's not working even though the report for this is flawless..
Any help?

datablock AudioProfile(Bloko_Sounds)
{
   filename = "./bloko_beforerace.wav";
   description = AudioClosest3d;
   preload = true;
};

datablock AudioProfile(Bloko_Intro : Bloko_Sounds)
{
   filename = "./bloko_intro.wav";
};
Not working as in, you can't put them on when you wrench a brick?

Or like in, other people can't hear it.

Also, check if you have a description.txt in the zip file & that that piece of code is in server.cs and last, if the sound itself is situated in the zip file.

If all of these things are ok, then it is weird if it still doesn't pop-up.
« Last Edit: December 15, 2009, 11:28:52 AM by lordician »

is blocko_sounds, blocko_race, and blocko intro. the name all the individual songs?
scratch that:

and these are just two sounds, you have 2 I'm guessing? From what it looks like is that you have the file name in there, take blocko_sounds out and replace it with one of your sounds.
(But if blocko_sounds is not a file I will go more in detail)
« Last Edit: December 15, 2009, 07:10:44 AM by Bobman »

Can you elaborate on "not working" ? The code looks good to me. Are you sure you packaged the zip correctly with a description.txt and a server.cs? Did you enable it before you started the server?

FYI, These won't appear on music bricks - these are for use with the playSound event on bricks.

FYI, These won't appear on music bricks - these are for use with the playSound event on bricks.
Wups, i putted that in though i knew it was Sound. D:
Stupid me.

Can you elaborate on "not working" ? The code looks good to me. Are you sure you packaged the zip correctly with a description.txt and a server.cs? Did you enable it before you started the server?

FYI, These won't appear on music bricks - these are for use with the playSound event on bricks.
Yes,
Not Working = They don't appear in the sound list when I wrench up a brick.
Also, I know they are for playSounds, I've made a pack or two before, this is the first time it didn't work.

Yes,
Not Working = They don't appear in the sound list when I wrench up a brick.
Also, I know they are for playSounds, I've made a pack or two before, this is the first time it didn't work.
Weird bug is weird.
Maybe too much datablocks?
Did you tried with only these enabled?

Here's the pack, it still doesn't work even with all external add-ons disabled.
If anyone can fix this, it would be greatly appreciated.
EDIT: Forgot link..teehee.
http://www.mediafire.com/?mtgjxb0jzmz
« Last Edit: December 15, 2009, 06:32:35 PM by Lil Robot »

Double Toast..
It seems it disables when the server starts..

Double Toast..
It seems it disables when the server starts..
Tr an other name, maybe a stuffty soundpack was named the same and is on the crap-on list?