Author Topic: How to make Add-Ons?  (Read 1172 times)

     For all you Blockland gamers out there that make objects and stuff I was just wondering how to make those objects or bricks and other stuff for people to download and stuff??????

First, you download a modeling program, then you learn Torquescript, and modeling. Then you make a model, and make a script in notepad, to go with it.

     For all you Blockland gamers out there that make objects and stuff I was just wondering how to make those objects or bricks and other stuff for people to download and stuff??????

A:
If you can't figure this out on your own you will never be able to do it.

I hate that part of the tutorial. Most people need help.

     For all you Blockland gamers out there that make objects and stuff I was just wondering how to make those objects or bricks and other stuff for people to download and stuff??????
Got enough stuff there?

Lol, stuff is a funny word.

I hate that part of the tutorial. Most people need help.

It isn't a tutorial silly, it is an FAQ.


Here. Second to last one on the page...


First, you download a modeling program, then you learn Torquescript, and modeling. Then you make a model, and make a script in notepad, to go with it.
Where do I get the modeling program, and is it free? Also what's Torquescript?

Where do I get the modeling program, and is it free? Also what's Torquescript?

Don't Bump Topics,

But to answer your question, Google, Some are Free, and TorqueScript is the scripting blockland runs off.

Where do I get the modeling program, and is it free? Also what's Torquescript?

Many people here use Milkshape 3D and Blender (along with others). Milkshape is basic and good for beginners, it costs around 20-30 US dollars.
Blender is free but more advanced in controls and such.
There are many others, some free others not. I personally use Milkshape 3D.

TorqueScript is made off of C++ coding, it is used to make things run in Blockland.