setSameColor - Intended to be used with named bricks, this changes the target brick to the same color as the brick that called it.
I thought there was no good way to get the brick that triggered the input event from any target but Self? Both setPlayerTransform and VCE tried to do this, and for the most part it worked, but when multiple events are going off at once, it can screw up and change the input event brick.
I can't download to see how you've done it atm.