| Blockland Forums > Suggestions & Requests |
| Variable delay events |
| (1/1) |
| Sebster 105:
For example, in the "Delay" section of events, you could put 2500,6000 that means the event could happen anywhere between the space of 2.5 and 6 seconds. |
| phflack:
interesting idea, either that or you could have a random variable with a large range, and counts down quickly, when it hits 0 then it does the event? |
| Space Guy:
Put two 1x1 bricks a set distance apart, one named "timer" and the other "hit" For timer: onRelay -> Self -> spawnProjectile ["10 0 0"] [Radio Wave] ["5 0 0"] [1.000] For the other: onProjectileHit -> do whatever When you fire a relay on timer, the events on the second will happen in a set time +/- 50% |
| phflack:
that would work too, although i do like the variable method, because you can target specific events easily |
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