Blockland Forums > Suggestions & Requests
Variable delay events
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Sebster 105:
For example, in the "Delay" section of events, you could put 2500,6000 that means the event could happen anywhere between the space of 2.5 and 6 seconds.
phflack:
interesting idea, either that or you could have a random variable with a large range, and counts down quickly, when it hits 0 then it does the event?
Space Guy:
Put two 1x1 bricks a set distance apart, one named "timer" and the other "hit"

For timer:
onRelay -> Self -> spawnProjectile ["10 0 0"] [Radio Wave] ["5 0 0"] [1.000]

For the other:
onProjectileHit -> do whatever

When you fire a relay on timer, the events on the second will happen in a set time +/- 50%
phflack:
that would work too, although i do like the variable method, because you can target specific events easily
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