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Is there anyway to "upgrade" vehicles?
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phflack:

--- Quote from: Dnitro on February 20, 2010, 10:46:04 AM ---Dang it. phflack beat meh to it.  Dang computer. ANYWAYS
This might be using another addon, but it's still variables,
1. onActivate>self>ifscore [is greaterthan or is equalto] [score]
2. Varabletrue>namedbrick [spawn]>set vehicle [vehicle]
You can use that, It's a little simpler than the new VCE in my books, But I'm not too good with "setEventEnabled" so you're gonna have to have more than one button that dissapears after the vehicle is upgraded to prevent downgrading.
Also, I think that in that addon is an OnMinigameReset. You can use that to get the buttons back after the minigame resets.
There, That should be it

--- End quote ---
that's v4 variables, i use v5, you should upgrade man... much better with v5, and easier too

--- Quote from: loopyla1 on February 20, 2010, 08:46:05 PM ---Oh yeah, I forgot that the cl in <var:cl:bl_id> meant client.
:/

--- End quote ---
more of, you put BL_ID instead of name XD

--- Quote from: Smeeble on February 21, 2010, 11:27:11 AM ---Get off my thread.

--- End quote ---
who and why?
Smeeble:

--- Quote from: phflack on February 19, 2010, 05:55:06 PM ---wrong way to start
onactivate>self>vce_ifvalue[<var:cl:score>][>=][ammount][target lines]

--- End quote ---
What do you mean by target lines?
Smeeble:
>:s
phflack:

--- Quote from: Smeeble on February 24, 2010, 09:44:50 PM ---What do you mean by target lines?

--- End quote ---
the event lines you want to target, ie, if you want to target 1-6, you would type in that area, 1 [space] 6, or 5-18, 5 [space] 18
TSSHayden:

--- Quote from: Smeeble on February 21, 2010, 11:27:11 AM ---Get off my thread.

--- End quote ---
How about if i dont want to leave! :D
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