| Blockland Forums > Suggestions & Requests |
| Even MORE Realistic Physics |
| << < (3/4) > >> |
| oromis:
Don't want the velocity to be too low. If it is, one little fakekilled brick would destroy the entire beta city :U |
| Chrono:
--- Quote from: oromis on February 22, 2010, 03:09:33 PM ---Don't want the velocity to be too low. If it is, one little fakekilled brick would destroy the entire beta city :U --- End quote --- That would be funny. Perhaps adjustable? And also for just single player. |
| Melting Plastic:
Networked physics for vehicles would be great. :) |
| Loopyla1:
--- Quote from: Melting Plastic on February 22, 2010, 06:05:33 PM ---Networked physics for vehicles would be great. :) --- End quote --- That way a car might actually move me. |
| Chrono:
--- Quote from: loopyla1 on February 22, 2010, 06:36:22 PM ---That way a car might actually move me. --- End quote --- Vehicles can move players. It's just that vehicles have really bad collision detection. For proof, in Trigun's server, I made a ball that constantly launched off the spawn, and respawned, and because players are invincible when they respawn, the ball was pushing them instead of killing them. |
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