Blockland Forums > Suggestions & Requests
Even MORE Realistic Physics
oromis:
Don't want the velocity to be too low. If it is, one little fakekilled brick would destroy the entire beta city :U
Chrono:
--- Quote from: oromis on February 22, 2010, 03:09:33 PM ---Don't want the velocity to be too low. If it is, one little fakekilled brick would destroy the entire beta city :U
--- End quote ---
That would be funny.
Perhaps adjustable? And also for just single player.
Melting Plastic:
Networked physics for vehicles would be great. :)
Loopyla1:
--- Quote from: Melting Plastic on February 22, 2010, 06:05:33 PM ---Networked physics for vehicles would be great. :)
--- End quote ---
That way a car might actually move me.
Chrono:
--- Quote from: loopyla1 on February 22, 2010, 06:36:22 PM ---That way a car might actually move me.
--- End quote ---
Vehicles can move players. It's just that vehicles have really bad collision detection.
For proof, in Trigun's server, I made a ball that constantly launched off the spawn, and respawned, and because players are invincible when they respawn, the ball was pushing them instead of killing them.