| Blockland Forums > Suggestions & Requests |
| Even MORE Realistic Physics |
| << < (2/4) > >> |
| Devvy:
Well, as the bricks are client sided, i dont think it would work that well in multiplayer. When the brick gets fakekilled by a rocket for example to one player it looks like it flies up, and to the other player it looks like it flies towards them and hits them |
| Indie134:
--- Quote from: Chrono on February 22, 2010, 12:25:21 AM ---But then when you try to move through the spot the 'fake killed' brick was in when it was 'fake killed', you'll find that this is impossible. That gives a whole new meaning to fake killed. --- End quote --- Lol, it is kind of pointless to quote when the reply is just above. But I guess it would make sense, lol. |
| Chrono:
It's also pointless to point out a method someone used to respond. |
| yuki:
Perhaps this would only work in single player. |
| Loopyla1:
--- Quote from: yuki on February 22, 2010, 09:13:32 AM ---Perhaps this would only work in single player. --- End quote --- This. |
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