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| Bauklotz:
I've made some stuff like this before. --- Code: (Blockland Event system) ---onActivate > Self > VCE_modVariable > price $= [your item price here] onActivate > Self > VCE_modVariable > item $= [name of item here] onVariableTrue > Player > addItem > [name of item here] onActivate > Self > VCE_ifValue > <var:client:score> >= <var:brick:price> onVariableTrue > Client > centerPrint > <color:FFFFFF>You bought a <var:brick:item>! onVariableFalse > Client > centerPrint > <color:FFFFFF>This item costs <var:brick:price>. --- End code --- Very simple, should work. Change the first 3 lines. |
| phflack:
the hell does $= mean? i know != is not equals, ~= is if it is in the string, and all the others, but have never seen $=... |
| Chrono:
--- Quote from: phflack on February 26, 2010, 03:41:29 PM ---the hell does $= mean? i know != is not equals, ~= is if it is in the string, and all the others, but have never seen $=... --- End quote --- If the string is an exact match. I never heard of ~=. |
| Reinforcements:
=D |
| Jerkface:
--- Quote from: Reinforcements on February 26, 2010, 08:41:27 PM ---=D --- End quote --- That is an unhelpful post. |
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