| Blockland Forums > Help |
| Because NOBODY goes to the Modification section... |
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| Butler:
Last night Barakuda came to me and asked me to script a vehicle for him, I said yes. However I didn't start until a short while ago and I got a syntax error: --- Code: ---Loading Add-On: Vehicle_BLANK Add-Ons/Vehicle_BLANK/server.cs Line: 26 - Syntax error. >>> Some error context, with ## on sides of error halt: description = AudioDefault3d; preload = true; }; datablock AudioProfile(slowImpactSound) { filename = "./slowimpact.wav"; description = AudioDefault3d; preload = true; }; // Vehicle // ///////////// datablock WheeledVehicleData()## ## { ^category = "Vehicles"; ^displayName = "BLANK"; ^shapeFile = "./BLANK.dts"; //"~/data/shapes/skivehicle.dts"; // ^emap = true; ^minMountDist = 3; numMountPoints = 2; mountThread[0] = "sit"; mountThread[1] = "sit"; ^maxDamage = 200.00; >>> Error report complete. ADD-ON "Vehicle_BLANK" CONTAINS SYNTAX ERRORS --- End code --- NOTE: "BLANK" Is not the actual vehicle name, I'm just assuming Barakuda wants this kept somewhat secret. NOTE2: This is taken DIRECTLY from the console.log |
| ZSNO:
Well since your too ignorant to go back to Coding Help, Ill bring my post to you. --- Quote from: ZSNO on February 25, 2010, 07:38:36 PM ---you forgot to give the datablock name of the vehicle --- End quote --- Also you overwriting the impact sounds =\ |
| Butler:
What do you mean? |
| Butler:
Locked, figured it out. |
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