Blockland Forums > Suggestions & Requests

[Request] Infinite items

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lordician:


--- Quote from: Space Guy on February 26, 2010, 04:48:50 PM ---
--- Code: ---package HEGrenadeOverwritePackage
{
function hegrenadeImage::onFire(%this, %obj, %slot)
{
%obj.playthread(2, spearThrow);
WeaponImage::OnFire(%this, %obj, %slot);
}
};
activatePackage(HEGrenadeOverwritePackage);
--- End code ---

--- End quote ---
So close, yet so far. D:

Demian:

I tried lordician's and Space Guy's code and followed heedicalking's instructions. Both did the same thing. I charge the grenade, throw it, after 1 second the grenade disappears from my hand, but not from the inventory. As such, I cannot throw the grenade again. I move one inventory slot down for another grenade, still no grenade in my hand. I move down one more and then I have a functional grenade in my hand.

Space Guy:

How are you running the code?

Demian:

Enabling the HE Grenade as a normal add-on?

Space Guy:

So where in the file are you putting the changes? Attach the cs file or something.

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