| Blockland Forums > Suggestions & Requests |
| what will v15 hold? |
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| Chrono:
--- Quote from: Remousamavi on February 28, 2010, 12:18:28 AM ---Well, if people on BL were a bit more creative, maybe he'd put out a Confined Light Zone of some kind.. like a ligntmap that shines within a zone. Same with music, I've been having problems trying to get music audible everywhere in my buildings, and it's always audible outside too. Is this type of zoning possible in Torque? --- End quote --- This would be possible through scripts if Badspot added a .StopSound on GameConnection. |
| Jacob/Lee:
--- Quote from: deathrider on February 26, 2010, 04:12:45 PM ---yer what do u think it will hold hopefuly he will fix the problem when the emitters go away --- End quote --- The emitters were tired of being overused and went on vacation. A long vacation |
| Ryuu:
--- Quote from: Remousamavi on February 28, 2010, 12:18:28 AM ---Well, if people on BL were a bit more creative, maybe he'd put out a Confined Light Zone of some kind.. like a ligntmap that shines within a zone. Same with music, I've been having problems trying to get music audible everywhere in my buildings, and it's always audible outside too. Is this type of zoning possible in Torque? --- End quote --- You can change the music range with Mission Editor. :3 |
| Chrono:
--- Quote from: Ryuu on February 28, 2010, 12:21:44 AM ---You can change the music range with Mission Editor. :3 --- End quote --- It's still in a radius, as in, it'll still be able to be heard outside of the building. |
| pixl:
--- Quote from: Chrono on February 27, 2010, 04:12:34 PM ---That would mean the host would have to download it from the client when they join, and send it to other clients right after that. --- End quote --- What about the sprays on valve games :-/ |
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