| Blockland Forums > Suggestions & Requests |
| Rubber Bullet |
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| Space Guy:
If you're going to have a "dead box" you may as well just make all the guns instant kill (directDamage = 134681) and use Team Deathmatch etc. to give players one life. I once edited the Gun to fire the Sandman's stun projectile, it worked but was pretty annoying for the enemy team to be repeatedly hit once they got the range right. (It was part of a 'Cops and Robbers' game where the police only had that weapon and the jail baton and the robbers could run fast but have no weapons) |
| NPCKiller:
--- Quote from: Space Guy on March 05, 2010, 01:08:46 PM ---If you're going to have a "dead box" you may as well just make all the guns instant kill (directDamage = 134681) and use Team Deathmatch etc. to give players one life. I once edited the Gun to fire the Sandman's stun projectile, it worked but was pretty annoying for the enemy team to be repeatedly hit once they got the range right. (It was part of a 'Cops and Robbers' game where the police only had that weapon and the jail baton and the robbers could run fast but have no weapons) --- End quote --- It would be nice if the host could set the amount of hits it takes to Kill someone. Guess i could use the OnPlayerDie>Brick>SetplayerTransform>Player. Just be nice if you could make the TDM Require ammo Like the Zombie mod and when shot where you was hit change color. But the stun can be like .500 of a Sec so they still have a chance. |
| Space Guy:
The main problem with the stun isn't the length of a single shot stun, it's somebody (or the entire team) spamming bullets into you to keep you there for longer. |
| NPCKiller:
--- Quote from: Space Guy on March 05, 2010, 01:28:54 PM ---The main problem with the stun isn't the length of a single shot stun, it's somebody (or the entire team) spamming bullets into you to keep you there for longer. --- End quote --- It can be put on ammo cause id be using it in a minigame anyway Off Topic: And the onplayer death in failed so id need someway to event the same thing. Any ideals for that as well |
| Space Guy:
One thing I did try was having the stun-gun hurt you slightly every time you fired, and then the player regenerated health if you haven't shot for a second. The problem is that this requires a specialised player type (I used the Portal-Style Player) and wouldn't work too well in weapon form. I still don't see the use of a paintball gun. The idea of paintball is to be able to shoot each other and compete without actually killing or seriously injuring people: In Blockland you cannot hurt other people in real life so using a "paint" weapon over a "real" weapon isn't any different. I once managed to get the Bow to paint objects when you shot players/bricks with it, but as a quick test the paint wore off after a second and didn't actually hurt you as it just simulated the spray can projectile hitting you. |
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