Author Topic: Vampires V.S. Werewolves  (Read 8398 times)

Am
Az
In
Need some GUI work, i found out how to parent! So now they work!

Am
Az
In
Need some GUI work, i found out how to parent! So now they work!

Can you please just loving stop talking about GUI in almost every single of your god-damn comment?

I made a Vampire Playertype awhile back. With a bit of help I could add a biting system.

I made a Vampire Playertype awhile back. With a bit of help I could add a biting system.
Vampires: 100% done

Good idea, but how can a werewolf kill a vampire in one hit?

Vampires are not scared of werewolves


Are the werewolfs going to have a custom model?

Vampires are not scared of werewolves
So? It can still kill 'em in one hit...

Are the werewolfs going to have a custom model?
Probably not...

I made a Vampire Playertype awhile back. With a bit of help I could add a biting system.
Yeah I know it was what gave me the idea to do this.  However I wanted to make something similar but different.  But hey my Vampire Player didn't turn out as well as yours did so could you give me a working link to yours and i'll give you credit.
Are the werewolfs going to have a custom model?
Well yes and no.  I am editing the zombie tank to look like a Werewolf because the proportions are close to the same.
« Last Edit: March 14, 2010, 02:23:12 PM by SilentNight »

Well yes and no.  I am editing the zombie tank to look like a Werewolf because the proportions are close to the same.
Did you get permission to use the zombie tank?

I am not using the same model as the Zombie Tank I am just using the proportions script in the .cs.  I said model up there didn't I? Oh well.

I'm doing a few modifications so it wont be ready untill tommorow.

Edit: I was also going to do a gamemode similiar to this, but I decided to leave it to people like you, so thanks.
« Last Edit: March 27, 2010, 05:44:55 PM by Drasmatic »

The mod is now availible on RTB for you and you only, it has a description of the modifications I made to it. All I need is your BL_ID.