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Console Crash
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Anti-matter master:
I was on Mes's servers and for some reason I got this error:

ProjectileData::onAdd: Invalid packet, bad datablockId(explosion): 1819
*** Phase 2: Download Ghost Objects
*** Phase 3: Mission Lighting
Mission lighting done
Bullet Error/Warning: Overflow in AABB, object removed from simulation
Bullet Error/Warning: If you can reproduce this, please email bugs@continuousphysics.com

Bullet Error/Warning: Please include above information, your Platform, version of OS.

Bullet Error/Warning: Thanks.

Executing config/server/prefs.cs.
Executing config/server/prefs.cs.
Disabling Physics!
Disabling Physics!
Disabling Physics!
Executing config/server/prefs.cs.
Disabling Physics!

What happened?
deathrider:
wtf try re installing mayby then itll go to hell
Ethan:
Before reinstalling, be sure to back up your saves and addon folder.
Anti-matter master:
This only happnened 2 times

One time when I was hosting

And another in mespirt's
zenloth:
I believe... Disabling physics will generally happen when there are loads of bricks turned to physics at once, and the client experiences large amounts of lag. Your computer may not have been able to cope with the lag and ran out of memory and crashed. Were you doing something particularly lag intensive on the server?
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