| Blockland Forums > Suggestions & Requests |
| Brick limit |
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| Badspot:
I'd like to point out that the ability to get to the 128k limit without running out of ram is a relatively recent development. How quickly such things are taken for granted. |
| (Hit Man):
Eh, idea Put a warning when putting 128k Bricks over or something |
| Radial543:
--- Quote from: Badspot on March 06, 2010, 01:05:04 PM ---I'd like to point out that the ability to get to the 128k limit without running out of ram is a relatively recent development. How quickly such things are taken for granted. --- End quote --- Well, now that things are up to speed, I think that I would be fine to remove the brick limit, and have the client set their own personal limit in internet servers which they will not render any more bricks. I can load all of the default saves and hit 128k with my cpu and ram usage at ~20 percent. |
| yuki:
--- Quote from: Badspot on March 06, 2010, 01:05:04 PM ---I'd like to point out that the ability to get to the 128k limit without running out of ram is a relatively recent development. How quickly such things are taken for granted. --- End quote --- Do bricks that aren't rendered really cause stress? I turn down my draw distance to a bare minimum and I run fine even at very high brick counts. |
| Makingblah:
--- Quote from: yuki on March 06, 2010, 01:22:42 PM ---Do bricks that aren't rendered really cause stress? I turn down my draw distance to a bare minimum and I run fine even at very high brick counts. --- End quote --- Same. |
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