| Blockland Forums > Suggestions & Requests |
| Brick limit |
| << < (7/18) > >> |
| mctwist:
--- Quote from: Marcem on March 07, 2010, 11:26:08 PM --- That would break saving. --- End quote --- No, it wouldn't. |
| Demian:
--- Quote from: John1701 on March 08, 2010, 12:18:34 AM --- Umm, that would be no build at all and 0 bricks. --- End quote --- What I meant is that I have the structure of the building done. There is nothing inside it and very little outside. |
| Ephialtes:
--- Quote from: mctwist on March 08, 2010, 02:14:40 AM ---No, it wouldn't. --- End quote --- --- Quote from: mctwist on March 06, 2010, 02:11:54 PM ---I suggest you do an opposite thing that removes bricks to render if you're too far away and removes them from the client. --- End quote --- Yeah, it would. You'd also have to re-ghost entire builds each time you go far enough away from them and then return which is way more of a pain in the ass than the monster ghosting at the beginning of the mission. Not to mention caching bricks on the client's HDD is a terrible idea because it's slower to access and you'd still have to effectively re-ghost when you want those bricks visible again in order to check for any bricks that were added/changed/removed while you were out of scope. |
| tails:
The reason things add data to ram is because it can be accessed much faster then from the hard drive. |
| mctwist:
--- Quote from: Ephialtes on March 08, 2010, 06:56:13 AM ---Yeah, it would. You'd also have to re-ghost entire builds each time you go far enough away from them and then return which is way more of a pain in the ass than the monster ghosting at the beginning of the mission. Not to mention caching bricks on the client's HDD is a terrible idea because it's slower to access and you'd still have to effectively re-ghost when you want those bricks visible again in order to check for any bricks that were added/changed/removed while you were out of scope. --- End quote --- Still, your HDD is faster than your internet. --- Quote from: tails on March 08, 2010, 06:59:20 AM ---The reason things add data to ram is because it can be accessed much faster then from the hard drive. --- End quote --- That's why you load it before you reach them, meaning that the client wont notice it so much. |
| Navigation |
| Message Index |
| Next page |
| Previous page |