Blockland Forums > Help
TDM Control Point help
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Demian:
For example when Team 1 captures Team 2's CP, then the round ends, TDM triggers all the "onTeam2Capture" events on the Team2's CP. This is in my opinion just plain annoying. I suggest this feature to be removed and replaced with "onCPReset" event.
Demian:
Anyone?
Freeze:
Is this a suggestion?
Demian:
I'm thinking it's a bug. Because this would be a pretty lame feature.
phflack:
try making them nuetral CPs? that or have another team 2 CP in the sky somewhere, invisable
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