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TDM Control Point help

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Demian:

For example when Team 1 captures Team 2's CP, then the round ends, TDM triggers all the "onTeam2Capture" events on the Team2's CP. This is in my opinion just plain annoying. I suggest this feature to be removed and replaced with "onCPReset" event.

Demian:

Anyone?

Freeze:

Is this a suggestion?

Demian:

I'm thinking it's a bug. Because this would be a pretty lame feature.

phflack:

try making them nuetral CPs? that or have another team 2 CP in the sky somewhere, invisable

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