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Soul Silver/Heart Gold
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Antallion:
get a dualtype poison and get some moves with decent super effective powers
A.R.C.:
Crobat.
Antallion:
crobat also avoids the ground type weakness which is good but then you've got all of flyings weaknesses.

nidoking/queen is good too but probably not as good
Truce:

--- Quote from: Camera on May 06, 2010, 10:15:12 PM ---I don't really like using stat boosting moves... Maybe I should replace it with a dark move to counter it's psychic weakness?

--- End quote ---

You need to have confidence in stat boosting moves. One SD and the rest of your attacks do 200% damage. If you can fit one more in then they're all 300%. +50% per level, and you can go up to 6 (SD raises it by 2; "sharply").


--- Quote from: A.R.C. on May 06, 2010, 10:44:39 PM ---Also get rid of thunder punch and use sludge bomb.

--- End quote ---

Use Poison Jab if anything; Sludge Bomb is a special attack. But poison has bad coverage.
Masterlegodude:
Hoppip was a pain to level up, it only had Splash and Synthesis when i got it at level 6, i had to switch it out every battle, at level 7 or 8, it learned Tail Whip, but finally at level 10, it learned Tackle, i am now proud to hear "HOPPIP used TACKLE!"
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