| Blockland Forums > Suggestions & Requests |
| Two new event Ideas |
| (1/2) > >> |
| SWAT One:
There are two Ideas I thought of: Output: SetPlayerWalkSpeed SetPlayerRunSpeed SetPlayerWalkAccelerationRate SetPlayerRunAccelerationRate These would work with the scale meter. (IE the projectile resizing tool thing) |
| SWAT One:
anyone there, I got new, good ideas. you guys accept them or not? Does anyone even care... |
| alex dude:
I think it would be a good idea, But limits to the events. For Example SetPlayerWalkspeed should go up to 400. |
| Deathwishez:
I've thought about this too, but sadly, it is impossible due to it effect the playerType datablock, which would require reloading everytime, which would cause lag. |
| phflack:
the max speed is possible with events already, variables, just check their velocity with a loop, if over the ammount, add velocity the other way (i made this for an anti-falling damage thing, so i can have falling damage on and test something with it or have it off) |
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