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| deathrider:
yer in my server i have a house and it has a sheild but people can get in ok so i got the new tranquilizer and i make a brick have these events onactivate self firerelay onrelay self firerelay onrelay self spawnhomingprojectile closestenemy tranquilizer so it shoots the tranqulizer at enemys ok but i did it in a mini game and nothing they dident fall or enything so i tested it on my-self and nothing so i sure the events are right but the tranquilizer is not traquilizing like they dont fall down any help |
| deathrider:
so can any one help and tell me why people wont fall |
| Smeeble:
Wait for a reply. :l |
| Stryker:
--- Quote from: deathrider on March 12, 2010, 05:23:07 PM ----snip- --- End quote --- Try onplayertouch, not onactivate. Onactivate means the player has to touch it to activate the events. Onplayertouch means when the player stands on it or touches it, the events (relays in the case) will go off. |
| deathrider:
here http://www.youtube.com/watch?v=blyaGkXsrdo go there and watch it |
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