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Blockland Weapon Buy System

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HellsHero:


--- Quote from: Anybody on March 13, 2010, 04:28:57 PM ---Why not just have a keybind for the gui, and maybe some buying bricks that you need to be on to open it.

--- End quote ---
I think he meant this, but didn't know how to say it exactly? Currently it's this way, and I'm going to keep it this way, obviously.

TwenteFreak:

Very nice, can't wait!

HellsHero:

Update: At the moment I'm trying to get the Teamed Zones to work, but I can't seem to add a variable to bricks. Whenever I try and add one the variable just becomes lost and forgotten.

--- Code: ---datablock fxDTSBrickData(brickWBuyZoneTeam2Data : brick32x32fData)
{
brickFile = "base/data/Bricks/Baseplates/32x32F.blb";
category = "Special";
subCategory = "Weapon Buy";
uiName = "Buy Zone T2";
iconName = "Add-Ons/Client_WeaponBuy/BrickIcon/32x32BuyZone";
alwaysShowWireFrame = false;
isTeamed2 = true; //This variable just becomes lost and will equal '-1'
};
--- End code ---
Nevermind, I was trying to echo the wrong value. Now I just need to get some other stuff to work.

Anybody:

You should make smaller ones too than just a 32x32, if you haven't already.

HellsHero:


--- Quote from: Anybody on March 13, 2010, 05:38:57 PM ---You should make smaller ones too than just a 32x32, if you haven't already.

--- End quote ---
I'm going to once I get the teamed ones working properly.

Update:
Finished one feature, Team Zones.
-Teamed buy zones. (Only members from team # can buy on their team spawn)
Now I'm moving on to the double/triple kills giving you more money, almost done the main features!

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