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Editing Scripts

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Amade:


--- Quote from: Flubbman on March 19, 2010, 02:54:12 AM ---Ok, now I've got another problem. Now, when spawning an item, the Bullettime Gun (which I called the edit) appears in the list, but the default gun doesn't. Help please?
--- End quote ---
You edited the gun so you don't have the actual default gun anymore.

Devvy:

did you change the ui name?

Frost_Sabre:


--- Quote from: Flubbman on March 19, 2010, 02:54:12 AM ---Ok, now I've got another problem. Now, when spawning an item, the Bullettime Gun (which I called the edit) appears in the list, but the default gun doesn't. Help please?

--- End quote ---

Rename the "GunImage" "GunItem" "GunProjectile" "GunTrailEmitter" (etc, theres more...) datablock names to something else...

I suggest you use Find & Replace found in decent text editor programs.

Ex.


Flubbman:


--- Quote from: Amade on March 19, 2010, 03:14:13 AM ---You edited the gun so you don't have the actual default gun anymore.

--- End quote ---
I made a copy of the original. The "Weapon_Gun" is in the add-ons folder, and so is the "Weapon_Bullettime", but only Bullettime appears. And
--- Quote from: Darkhaz on March 19, 2010, 03:19:12 AM ---did you change the ui name?

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I only changed the UI name of the gun itself, from Gun to Bullettime Gun... am I supposed to change the UI names of emitters and all that stuff too?

Flubbman:

Also, how do you increase the distance of the bullet?

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