Author Topic: Client message  (Read 1339 times)

How do I make the client display a bottom print message NON-STOP

Through console: bottomprintall("messagehere");


Through console: bottomprintall("messagehere");
But I don't want to type it in every time.
print count loop?
What?

input>self>decrimentprintcount[9]
input>self>decrimentprintcount[1]
onprintcountunderflow>self>decrimentprintcount[9]
onprintcountunderflow>self>decrimentprintcount[1]
onprintcountunderflow>client>bottomprint[message]

note, the onprintcountunderflow>self>decrimentprintcount
  • need a delay of at least 33

input>self>decrimentprintcount[9]
input>self>decrimentprintcount[1]
onprintcountunderflow>self>decrimentprintcount[9]
onprintcountunderflow>self>decrimentprintcount[1]
onprintcountunderflow>client>bottomprint[message]

note, the onprintcountunderflow>self>decrimentprintcount
  • need a delay of at least 33
So does it require print bricks?


input>self>decrimentprintcount[9]
input>self>decrimentprintcount[1]
onprintcountunderflow>self>decrimentprintcount[9]
onprintcountunderflow>self>decrimentprintcount[1]
onprintcountunderflow>client>bottomprint[message]

note, the onprintcountunderflow>self>decrimentprintcount
  • need a delay of at least 33
Less events:

Input > Self > FireRelay
OnRelay > Self > FireRelay
OnRelay > Client > BottomPrint [A naked Asian just beat you with a crowbar]

Less events:

Input > Self > FireRelay
OnRelay > Self > FireRelay
OnRelay > Client > BottomPrint [A naked Asian just beat you with a crowbar]
I tried that but when I do the on relay the only options is self of named brick not NOT client.

But I don't want to type it in every time.What?
deal with it.

Less events:

Input > Self > FireRelay
OnRelay > Self > FireRelay
OnRelay > Client > BottomPrint [A naked Asian just beat you with a crowbar]
there is no target of client for relays
So does it require print bricks?
can be used, but not needed

input>self>decrimentprintcount[9]
input>self>decrimentprintcount[1]
onprintcountunderflow>self>decrimentprintcount[9]
onprintcountunderflow>self>decrimentprintcount[1]
onprintcountunderflow>client>bottomprint[message]

note, the onprintcountunderflow>self>decrimentprintcount
  • need a delay of at least 33
It did not work.


Create a floor of 64x64 bases
Event each one with
Onplayertouch -> client -> bottomprint -> YAY

Create a floor of 64x64 bases
Event each one with
Onplayertouch -> client -> bottomprint -> YAY
what about platforms? mine bar far works the best for me at least
It did not work.
do it right then? and make sure the delay is right...