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Bot Range.
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Dr.Pain:
I've been making something with bots, but my problem is the fact that i can't get them to attack you unless your dirrectly close up infront of them.

Do you know the events to make them attack others without having to be so close?
Game Machine Man:
Something to do with one of the arguements, wandering range. I find I can get em to move and such after getting them to respawn.

You could also try having them sorta patrol between a few areas, thus shooting at anything they come across in the process.
Dr.Pain:

--- Quote from: Game Machine Man on March 18, 2010, 06:29:08 PM ---Something to do with one of the arguements, wandering range. I find I can get em to move and such after getting them to respawn.

You could also try having them sorta patrol between a few areas, thus shooting at anything they come across in the process.

--- End quote ---

I'd usally do that, but whats happening now is a bots hidding somewhere and will shoot you. However, you litteraly have to stand in front of it to get it to fire.
Game Machine Man:

--- Quote from: dr.pain on March 18, 2010, 06:32:41 PM ---I'd usally do that, but whats happening now is a bots hidding somewhere and will shoot you. However, you litteraly have to stand in front of it to get it to fire.

--- End quote ---

I know what you mean, I was trying to get the bot to chase me in a Cyber Demon Cat and Mouse type of game but all I could get it to do was wander around it's spawn brick, occasionally shooting at me when I got closer.

Maybe a combination of onplayer touch, then have the bot move to the spot where the player is. Would be annoying, but atleast it would sorta simulate the bot chasing after players.
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