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| Zone Events. |
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| PeejsterM:
Do it yourself. |
| phflack:
--- Quote from: Robo Dude on March 18, 2010, 09:13:13 PM ---Whats next make a list Example OnAvtvate>>Player>>Kill do event like that its a full event not just one! --- End quote --- we have to know what the hell you want it to do that and stop being lazy, if you have a brain use it, if not, proceed to walk off cliff (you might even get a darwin award! :D) try this if you wish, needs variables too onactivate>self>setzone[up][10][0][0][0] onplayerenterzone>self>vce_ifvalue[<var:cl:name>[=][robo dude][2 3] onvariabletrue>self>firerelay onvariabletrue>player>instantrespawn onrelay>self>vce_ifvalue[<var:cl:name>[=][robo dude][2 3] test it out and see what it does :D if correct it should look like you deleted your player |
| Tezuni:
Zone bricks are also helpful, as they automatically have a set zone when planted/loaded. |
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