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Random variables and items
Zenthrox:
What I want is to have it so when the minigame resets, a random number is generated. (From 1 to 3)
When a player activates the brick, a different item is given to them depending on the number generated.
Does anyone know how to do this?
Zenthrox:
Now I have a different problem. I got the random number generator to work, but now it seems to almost always put up 3, while I sometimes see 1, and almost never see 2 at all. Here are my events:
Does anyone know why this is happening? Is it just bad luck?
Zenthrox:
Bump
Destiny/Zack0Wack0:
First line, the last parameter should be 1 not 0, if you're trying to get a number between 1 and 3.
Loopyla1:
eww mac